1. LINE

      Text:AAAPrint
      Sports

      Chinese video game shines as eSports make Asian Games debut

      1
      2018-08-29 10:11:13Global Times Editor : Li Yan ECNS App Download
      Special: Asian Games 2018

      Nowadays, one can proudly represent one's country on the world stage by playing video games.

      An audience of millions watched China's team participate in the Asian Games first-ever eSports global tournament.

      Teams from around the world competed in the game Arena of Valor, developed by a Chinese company. The use of a Chinese game promoted the country's soft power around the world.

      As eSports become more recognized and popular around the world, China's thriving game industry will reap the benefits.

      Rising China

      China's national team won at the first eSports championship on Monday at the Britama Arena in Jakarta during the 18th Asian Games.

      The team beat Thailand, Vietnam and Chinese Taipei and won the Arena of Valor event undefeated.

      This is the first time that eSports has been part of the Asian Games. Six electronic games have been included in the tournament, namely 2018 Pro Evolution Soccer, StarCraft II, Hearthstone, League of Legends, Clash Royale and Arena of Valor.

      The games cover different genres and are on different platforms, including computers and mobile phones.

      Even though eSports remain a non-medal event in this Asian Games, 18 countries participated, according to the Xinhua News Agency.

      "I heard that eSports would be officially recognized in 2022 with medals for the winners," head of Indonesia eSports Association (IeSPA) Eddy Lim said, Xinhua reported.

      International appeal

      Among the six video games in the Asian Games, Arena of Valor is the only one from China. It was independently developed by TiMi Studio Group under the Chinese internet giant Tencent.

      The game has a version targeting Chinese gamers and an international version, which have different elements that cater to different markets and users, a spokesperson from the development team of Arena of Valor told the Global Times on Sunday.

      The domestic version of Arena of Valor has more than 100 million players, but the Asian Games are not only for Chinese people, so the international version is obviously more proper for the game in terms of influence and players, an insider from China's game industry told the Global Times on Sunday. He asked to be anonymous.

      The international version of the game was released in Southeast Asia in 2016, and is available to 90 percent of mobile game players. More than 10 million people are active in the game outside China currently, the game developer said.

      "The game was designed to be an eSport," he said. "Now the game has built a competition system with a campus and community as its base, and the global contest as the apex."

      "The fair gameplay, and lack of gore, nudity and violence, has made Arena of Valor suitable to be part of the Asian Games," he said.

      In March, Tencent received an invitation from the Asian Electronic Sports Federation, and Arena of Valor was selected for the Asian Games in April.

      "We are proud to witness this historical moment, as eSports in the Asian Games will bring more opportunities to the industry," said the spokesperson.

      Waste of time?

      In China, electronic games have always been controversial, as many players are labeled as "internet-addicted" and "time wasters."

      "The Asian Games showed that eSports, or simply playing video games, can be an official sport," the game insider said.?

      With this official endorsement, the whole game industry will benefit. "We will see more games. Traditional game companies and new ventures will enlarge the game industry," he said.

      The game industry insider noted China's official CCTV television network broadcast the eSports events of the Asian Games, which will help grow the industry and lead to more players.

      In September 2016, eSports gaming and management was listed as an official university major by the?Ministry of Education. One year later, at least 22 universities offered the course.

      Sales revenue in the Chinese games market reached 105 billion yuan ($15.4 billion) in the first half of this year, up 5.2 percent year on year, according to a report on China's gaming industry released at the 16th China International Digital Interactive Entertainment Show held in Shanghai, Xinhua reported.

      China is one of the world's largest gaming markets and had 530 million gamers during the period, an increase of 4 percent year on year.

        

      MorePhoto

      Most popular in 24h

      MoreTop news

      MoreVideo

      News
      Politics
      Business
      Society
      Culture
      Military
      Sci-tech
      Entertainment
      Sports
      Odd
      Features
      Biz
      Economy
      Travel
      Travel News
      Travel Types
      Events
      Food
      Hotel
      Bar & Club
      Architecture
      Gallery
      Photo
      CNS Photo
      Video
      Video
      Learning Chinese
      Learn About China
      Social Chinese
      Business Chinese
      Buzz Words
      Bilingual
      Resources
      ECNS Wire
      Special Coverage
      Infographics
      Voices
      LINE
      Back to top Links | About Us | Jobs | Contact Us | Privacy Policy
      Copyright ?1999-2018 Chinanews.com. All rights reserved.
      Reproduction in whole or in part without permission is prohibited.
      主站蜘蛛池模板: 国产一二三四区乱码免费| 亚洲精品无码专区| 亚洲视频中文字幕在线| 亚洲一区二区三区高清视频| 国产亚洲一卡2卡3卡4卡新区 | 日韩亚洲欧洲在线com91tv| 久久久久亚洲AV无码永不| 亚洲国产精品无码久久久秋霞1| 丝袜足液精子免费视频| 国产成人A亚洲精V品无码| 国产精品亚洲片在线va| 三年片免费高清版 | 午夜亚洲国产成人不卡在线| 亚洲色精品88色婷婷七月丁香| 亚洲春黄在线观看| 成人av片无码免费天天看| 亚洲精品中文字幕无码蜜桃| 亚洲AV无码AV男人的天堂不卡| 国产成人久久AV免费| 国产成人精品免费直播| 亚洲精品国产成人| 久久99免费视频| 亚洲福利在线播放| 国产成人精品亚洲日本在线 | 国产无遮挡吃胸膜奶免费看视频 | 免费高清在线爱做视频| 亚洲AV永久无码区成人网站| 久久久久亚洲国产AV麻豆| 亚洲第一区精品日韩在线播放| 中文字幕在线免费观看视频| 亚洲色大成网站www永久| 我要看WWW免费看插插视频| 少妇中文字幕乱码亚洲影视| 成熟女人牲交片免费观看视频 | 国产午夜无码片免费| 亚洲天堂电影在线观看| 免费在线观看的黄色网址| 精品在线免费视频| 成人网站免费看黄A站视频| 国产精品亚洲二区在线观看| 深夜A级毛片视频免费|